Monday, 20 February 2017

Space Pug - Texturing Progress 4#

More texturing, this time focusing on the computer screens which feature a mia_material_x shader with a mia_light_surface node using a photoshop texture. The results are quite nice yet I'm not sure how it will react with added lights and at the same time the rendering time on this is easily 6-7 minutes which also may be a problem.

I'd still like to incorporate these lights into the model so I will continue working on them.

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