Sunday, 3 January 2016

Character Project - Gameplay Design 1

The first of the designs for gameplay, it explains the usage of the Scale weapon.

The Quad-Ray can alter the size of the limbs of the Pepper monster, enlarging or reducing them, the ray doesn't actually kill and is only designed to incapacitate the creature.

The player can use this weapon to alter the size of their foe enabling the player to escape

There are constraints to using this weapon: it requires Uranium-235 pickups to function and needs aproximately 2 seconds to re-size a limb, the player must also stand still, this requires some tactical thinking when using the weapon.

The scene has been dressed up to look like a training video or still from a training booklet.

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