Friday, 31 March 2017

Space Pug - Outer space

A quick example on the "outer space" environment for my project, the planet was a polygon sphere with a directional light, a texture and a glow achieved via volume primitive. The stars were a simple particle effect achieved by having a large polygon sphere emitting particles from the surface. Quite a easy task really but this is good because it should cut down on rendering time a bit and also add a bit of colour to outer space.

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