Thursday, 27 October 2016

Space Pug - Mission Patch

An official "mission patch" of the Mongolian Space Pug program. Created after seeing so many of these patches on other space flight missions, thought it might help give the pug and the animation a little bit more character. Also want to use this on the pug's space suit.

Space Pug - More Space Station thumbnails

These three thumbnails are my more refined choices. The first thumbnails is a rubbish compartment, this seems ideal because the Space Pug could be searching through it to find his chew toy that gets sucked out into space, this would set up the scene nicely.

The observation pod enables a small. self-sufficient space station model and also fits with the presumed search for Dark Matter with the TV screens. 

The last thumbnail is a little more obscure, a food compartment could be where the pug is searching for his toy which is mistaken for refuse and ejected into space.

Wednesday, 26 October 2016

3D Animation - Maya - Soft Bodies

The tutorial on soft bodies for making footprints.

Space Pug - Amended Animatic

Space_Pug_MainFInal_Amended from Max Ashby on Vimeo.

The amended animatic for Space Pug, this includes changes to the chew toy, the posters and also the way in which the chew toy is lost in space. Does not include audio.

Monday, 24 October 2016

Space Pug - Space Station Thumbnails

These are some basic thumbnails for the interior and exterior of the space station, a few things to note here; the space station is only going to be seen and the start and end of the animation so it doesn't make much sense to create a large, detailed station that won't get much screen time, instead a single room will suffice. Secondly, a single room is adequate because the pug only needs a little bit of room to set up the scene before he is blasted out into the void.

I quite like the idea of the room being very big in comparison to the pug to add to the sense of forboding enormity that the black hole and outer space will share.

Thursday, 20 October 2016

Space Pug - Concept Art

A bit of concept art for Space Pug. In my last tutorial Phil discussed thinking about the "Art of" now instead of 4 months down the line so this was to try and fit the artwork into a more themed approach to the project. 

Monday, 10 October 2016

3D Animation - Maya - Quadrapedal Rigging

The first and second tutorials for the Quadraped Rigging, especially since my character is a quadraped. Not difficult but there is potential to make some errors if I do not organise more correctly next.

Hopefully I can make a walk cycle out of it.

Saturday, 8 October 2016

Thumbnails - Black Hole

Black holes for all. Numbers 1 and 2 are how I want the black hole to appear, kind of like a glowing hole in space rather than a particularly realistic Black Hole. I'm not sure how easy it will be to design the gravity bending effects in Maya, that' will need to be explored.

Friday, 7 October 2016

@Phil - Space Pug - Update Script

The updated script for Space Pugs, not too sure about the ending so I may modify that, but it seems kind of innovative. The rest of the script I quite like, I think it suits its purpose.

Wednesday, 5 October 2016

3D Animation - Maya - No Flip Pole Vector

Another tutorial on rigging, I'll have to come back to this one again as it involves some complex things.

3D Animation - Maya - Conditional Squash and Strech

Conditional Squash and Stretch, pretty easy if a little bit complex in parts. Good for making characters stretch when needed.

Sunday, 2 October 2016

Thumbnails - Genghis the Space Pug

Thumbnails for valiant comrade space pug of the Mongolian space pug program. I like the name Genghis because of the warrior grandeur associated with it and how it seems an fittingly ironic name for an otherwise pretty un-warrior like dog.

The first thumbnails had the space pug in a white astronaut suit typical of US space programs, but after looking at Soviet style space suits I opted to trade in the design for a more Russian, fabric orientated style. I like thumbnail 3 and also the baggy style suit of thumbnail 4. Pugs aren't especially agile creatures so both of these thumbnails help to define their form while simultaneously give them a space suit.