Sunday, 17 April 2016

Adaptation B - Low and High meshes

These are images of the low-poly, non-smoothed version of my Oppenheimer model.

Creating this wasn't too difficult though in hindsight it would've been smarter to create it first.

Clearedfor non-4 edge polygons and UV checked as well. 


These images have the high-poly mesh on the right and the low-poly mesh on the left. Most of the biggest differences come from the cylindrical meshes and anything with curves on it.

The gas mask face piece and the brain were the hardest to downgrade to a low-poly mesh, on account of the large number of faces on the gas mask and the Mudbox smoothed version of the brain.

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