Sunday, 27 September 2015

Character Project - Second Ideas

This was an idea I had quite soon; it is an FPS game or scenario where the player must deflect or resize food particles being thrown at them, this incorporates the idea of scale as a gameplay mechanic. The player can reshape or remove food matter from their line of sight but cannot destroy it.

I later thought about an idea where upon the player is shrunk down on a plate of food and then has to escape before the food is eaten.


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